REM:OVERDRAWN — Soundtrack MIDIs

The MIDI compositions behind the soundtrack of REM:OVERDRAWN. Each piece starts life as a .mid, then gets arranged with real instruments in LMMS and exported for the game — these are those sources. Press play to hear them right in the browser with a real General MIDI soundfont (loads once, on your first play), or download the .mid and drop it into your own DAW.

27 tracks CC0 — use freely listen in-browser download .mid no tracking

← back to the browser toolkit  •  ◆ the MZ plugins

Opened straight from disk, so the browser can't stream the files for playback — the download buttons still work, or drop any .mid below to play it (and a .sf2 for real instruments). Hosted or served locally, everything works.
♫ Drop any .mid here to play it — or a .sf2 to change the sound
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♬ soundfont loads on first play (31 MB)

Title & hub

Opening

title

The title-screen theme. Everything else on this page keeps sneaking bits of this melody back in.

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Lonely Dreamer (new)

hub

The hub theme — this is the source the current in-game arrangement (sitar, choir, flute, picked bass) was built from. It weaves the title melody through in a new key.

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Lonely Dreamer (original)

hubearly version

The first version of the hub theme. In-game it was split into synced stems that fade in one by one as the party grows — an instrument per friend.

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Hub character stingers

hub4 tracks

One tiny musical hello per party member, for the hub.

Aida
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Brianna
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C
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Desiree
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Battle

Rumination II

battle

The battle theme — 148 bpm jazzy future-bass. This .mid is the LMMS export of the full arrangement, so it matches the in-game track note for note.

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Rumination

battleearly version

The first take on the battle theme, before it grew the II.

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Overdrawn Battle

battleretired

The original battle theme, retired when Rumination took over. Claude loves songs that go ^^^^^.

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is it over

jingle

The victory jingle. Named for the feeling.

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Bosses & encounters

HUGE IMAGE MAN

boss

Boss theme for an extremely large man. The music is proportionate.

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house call

encounter

Emeri's theme — for a certain recurring someone you keep running into.

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crisis violation

battle

The theme for beating up the gallery patrons. They had it coming.

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anti-gestalt

rhythm game

The rhythm-game challenge track — 174 bpm, built around a relentless guitar arp. In-game it's charted on every difficulty; here you can hear what you were up against.

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Areas

it's called art mom

area

The Artsy Grove theme. More of a vibe than a melody showcase — the groove carries it.

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worst critics alive

area

The Florafalt Gallery theme. Fitting, for a building full of them.

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Florafalt Gallery

areaearly version

An earlier version of "worst critics alive", back when it went by the room's name.

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Like & Subscribe!!

concertrhythm game

Desiree's concert song — the piece the rhythm-game charts were hand-authored against.

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Story & character

Brianna suite

characterdrafts3 tracks

Various drafts of Brianna's theme, chasing the version of them that stuck.

Theme
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Round
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Paper Hearts
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new friend

cue

The someone-just-joined-the-party cue.

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meadow, unsheathed

unuseddraft

A draft that never made it in-game — for a quiet clearing and a man who'd rather not.

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no way out

scene2 tracks

A cue for a very bad moment. Comes in full and short.

Full
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Short
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No tracks match that filter.

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